Posts by tag: capcom
The Game Bakers announced that there will be a new set of fighters in Combo Crew, thanks to their partnership with Capcom. You will now have legendary fighters at your disposal via in-app purchase in the latest update of their Android game. The new characters are no other than warriors from their popular game, Street Fighter. Say hello to Ryu, Ken, Chun-Li and Blanka.
It was bound to happen eventually. Some shark saw part of Sharknado and now tried to imitate, only to realize sharks don’t breathe on land, especially in such a filthy place as a New York subway. Alas, a dead 4 ft shark was found in a New York subway, causing panic within the subway system temporarily (as it should). The car was closed off and eventually our valiant shark friend was laid to rest. In the typical stay classy fashion of hipsters, however, it appeared that someone hipsterfied the dead shark and put pictures of it on a blog. Looks like we’ve taken shark week a little too far.
Capcom is now the latest major developer to catch on to this “craze” called mobile gaming.
Meeting much ire of the internet fanboys yesterday, Capcom announced 6 titles to be coming to an Android device near you sometime soon. These titles are:
- Breath of Fire 6
- Street Fighter Battle Combination
- Monster Hunter Big Hunting Quest
- Street Fighter x All Capcom
- Frontier of Discovery
- Codename: Rio
Before you otaku fanboys get all hyped up however, there has been no confirmation as to whether or not these titles will make their way West to the US or Europe. That being said, there’s a good chance these games will make it to English speaking shores in order to boost sales.
A while back I wrote a story about emulation and the fact Nintendo and others are leaving money on the table by not adopting emulation or porting their retro library out to Android, iOS or other mobile devices. In a discussions I’ve had with a couple friends in colleagues I’ve begun to question this again. How difficult is it to get the port of your favorite retro games into the Google Play marketplace? Why are companies so willing to just leave money on the table, especially in a gaming industry where development companies are constantly accused of being “money hungry”? As Seinfeld would say “What’s the deal?”
Look on the Google Play store for emulators and I guarantee you will come across a whole cornucopia of them, both paid and unpaid. For reasons pretty obvious, I’m not going to tell you what they are, nor how to obtain games for them, but the fact so many exist is evidence enough that consumers want to see retro and classic games on their mobile devices? And why not?
Many gamers today, present party included, grew up with the Atari, Nintendo, Sega, Amiga, list of retro consoles, blah, blah, blah… (you get the point). Even those who haven’t may be interested in exploring the origins of some of their favorite games. I’m sure there are people who enjoyed New Super Mario World on the Wii but give you a blank stare when you ask their speed run time on Mario 1 on the NES. (Mine is about 10 mns if you were wondering, I believe the world record is like 4 or 5 mns.) If anyone remembers from last year, when someone put out a phony Pokemon Yellow game for the iOS, it quickly rose to #3 on the iOS charts, until Apple struck it down with the mighty hammer of Steve Jobs.