Posts by tag: Battleheart
There are just some games that will not work on a touchscreen. There is either too much going on, or the precision needed is just too much for touch buttons to work well enough to be enjoyable. Castle Crashers, it could be argued, is one of those games. Hardcore Beat-em-ups require some split second movements and the idea of your character sitting still and taking hits because your thumb fell off of the virtual stick it can’t even feel, isn’t appealing.
Rather than try to pigeon hole a similar experience onto touchscreen controls, Battleheart takes everything that we loved about Castle Crashers (minus the co-op) and gives it a brand new feel and a few extra levels of depth by giving it a control scheme that is designed from the ground up for touchscreens. In doing so developer Mika Mobile has made a game that is completely unique and a ton of fun. It is a bit like if you mixed Castle Crashers with an RTS and threw in a few extra RPG elements to round it all out. The result is addicting and captivating.