Posts by tag: android
Game developer, King, made waves and headlines when its game, Candy Crush Saga, topped charts and gripped teenagers and moms alike in its addictiveness. Since then, King has made a lot of different “saga” games and now has added another to the growing list. The game in question is called Papa Pear Saga and it is King’s version of mixing Peggle-like gameplay with its tried and true addictive formula. I suppose on that front Papa Pear Saga isn’t the most innovative or unique game but what it lacks in that aspect it heavily makes up for pure unadulterated fun and addictiveness.
Gameplay in Papa Pear Saga plays much like Peggle or any Pachinko style game. There is a cannon of sorts at the top of the screen and you drop little balls which bounce around eventually landing in a bucket or pot at the bottom. Peggle turned this into a fun game where the goal was to get your ball to hit a certain amount of orange pegs on its journey downwards. Papa Pear Saga expanded on this and actually made a few different modes of play. Some levels have you getting your balls into all the different pots to bring color to them, others have you clearing a certain amount of vegetable pegs (everything is food themed), others give you a certain point goal to reach, etc. This way of turning a basic concept like Pachinko or Bejewled into multiple different gameplay facets is King’s ingenious way of making things interesting and varied as well as keeping you coming back for more.
When it comes down to it, Papa Pear Saga is obviously no Peggle. By this I mean straight physics wise, Papa Pear Saga seems to lack and have a lot of oddball nuances you will have to get used to. Also, Papa Pear Saga seems to rely a lot on luck instead of timing and “skill”. As you progress through the levels you’ll begin to see level designs that are heinously unfair both in layout and balls allotted. I am sure this is King’s effort to nudge you to buy IAPs which is fine, I just wish they wouldn’t nudge so hard. Speaking of IAPs, the business model employed in Papa Pear Saga is the same you’d find in Candy Crush Saga or any King saga game. You get 5 lives and you can pay to refill them as well as buying various powerups/upgrades to help you in tight spots. In Papa Pear Saga‘s case this means you can buy bombs to explode obstacles and a line of sight beam to show you exactly where you’re balls will go.
In general, while I see that gameplay keeps getting more and more unfairly biased the further I go in an effort to sell virtual goods Papa Pear Saga is still an extremely fun and addictive game. I love Pachinko styled games and haven’t played a good one since Peggle so now that Papa Pear Saga is a thing I got hopelessly addicted to it. Graphics and music/sound effects are cartoony and well polished and give off a real enjoyable cacophony of color and sound. The variety in levels is also a great idea that King excels at in all their games and will keep you on your toes. King is slowly becoming the king of addictive mobile games and if they keep pumping out games as fun as Papa Pear Saga I may just be ok with that.
11 Bit Studios invented the tower offense genre with Anomaly: Warzone Earth. Originally released for the PC, this game made the most out of its friendly interface, responsive controls, and tactical brilliance; hence, we named it before as one of the best Android strategy games.
Skee-Ball is an American institution. According to Skeeball.com it was invented in Philadelphia in 1909 by J.D. Estes and went into production in 1914, soon taking America by storm. If you were born in the United States and don’t have fond childhood memories of sliding wooden balls into plastic holes then there is a high probability you were either neglected, your parents displayed communist tendencies or you are Amish (in which case, what are you doing on the internet, shouldn’t you be selling handcrafted furniture down the street from the outlet mall?). It is easy to see how, the soothing experience of gently rolling wooden balls down a polished wooden or plastic miniature alleyway and hearing the plop of the ball, succeeded in being both challenging and rewarding. While we are nearing the 100th anniversary of Skee-Ball’s commercial production, a new Skee-Ball game has been jumping up the ranks of google play, but is Skee-Ball Arcade any good?
There are few theme tunes that evoke such a sense of adventure as opening music of Dr Who, the BBC’s long running family sci-fi show. This game, a gem swapping battle RPG, does well to start with the stirring electro-orchestral music and gets you in the mood for a trip through the good Doctor’s past.
The concept for Legacy is very similar to a few recent titles, most noticeably Puzzle Trooper. On a standard grid of gems, each and any one can be moved in any direction to where ever you want. The path you take is important though as everything in your wake is shifted. At first it’s hard to work out just what effect you’re having on the board, but once you reconfigure you puzzling muscles, it becomes second nature and you’ll soon be chaining combos.
Each gem successfully matched goes towards the attack power of your heroes, including the Doctor and an assortment of companions, as they fight a ‘best of’ compilation of enemies past and present. There’s a very light RPG element that includes collecting new characters and leveling up their stats. In fact it the sheer wealth of collectables that adds depth to the game, and is enhanced if you happen to be a fan. You can unlock characters going all the way back to the Doctor’s original incarnation in the 1950′s.
The game takes a refreshing stance on the free to pay model. It explicitly makes sure you know that there is no replenishing energy system, rather you can have as many goes as you want and play for as long as you want. Additional adventures can be downloaded for a fee, although there will be free ones also in the near future.
This is a game for fans of the eccentric alien Timelord and his adventures in the TARDIS, with a well written plot and references to just about every episode in his 50 year career. The visuals are nothing amazing, but they capture the charm of the TV show and most of all the game itself is fun to play.
Ninja Boy has the makings of a hit. Stylish graphics? Check. Innovative and more importantly intuitive control? Check. Wide variety of levels with a ranking system to keep you playing? Check. A pricetag of free with one completely nonessential IAP? Check. Game breaking bug? Che– wait. Yes, Ninja Boy by all rights should be a great game, but it has a game breaking bug. I should be debating if it deserves a 4 or a 4.5, instead I am wondering how many points should be taken off for something that will likely be fixed in the future. But lets talk about what Ninja Boy does right first.
Yesterday is an adventure game developed by Pendulo Studios and was published by BulkyPix. Originally a PC title, this Android game revolves around the story of a man named John Yesterday who is investigating the killing of people on the streets of New York.
Make sure that you’ve got a heavyweight device to play your games on, because the 3D hack and slash ghoul gutting, chainsaw wielding, Grave Stompers attempts to give you a full console experience right in the palm of your hand. It’s just a pity that the console in question is a N64.
Grave Stompers tries so hard to be a well rounded experience. It certainly has ambition, but in its attempt to create a fast paced action game, harking back to the heyday of over-the-shoulder platformers, it falls somewhat short of greatness. The concept is simple enough: you play one of the Tim Burton-esque Gothic creatures, including a selection of movie bad guys like the killer from Scream. For no discernible reason (as if one was needed) you must slaughter hordes of undead in a variety of grisly and spooky arenas.
To assist you with the re-genocide of the living dead you have at your disposal a vast arsenal of weapons ranging from the melee classic chainsaw, to missile launchers. Enemies come thick and fast, and you have to be heavy on the trigger finger if you’re going to survive. On paper this sounds like a perfect game to while the way the time, but unfortunately in practice it soon becomes a slog. There’s no real variety in the objectives, and although the enemies are well designed, they do little more than come straight for you. Where games like Dead Trigger 2 have experimented with intuitive touch screen control schemes, GraveStompers settles for the classic twin joysticks, which when coupled with separate fire and lock-on buttons, it becomes necessary to employ unwieldy manual contortions. You’ll get a lot more out of this game if you have a joypad, or even an OUYA, but if you’re looking to play this on the go, consider the free to play version first to test the waters.
Graphically the game is pretty good, with the design making the best of the dated graphics. There’s not a lot of visual variety which is understandable with the horror theme, but it would have been nice to come out of an arena once in while.
While I certainly did have a lot of fun with the game, I was left wanting more from the game
If you are disappointed that Nintendo games, particularly the famous series The Legend of Zelda, have yet to come aboard the Play Store, then you might want to try Swordigo from Touch Foo. This Android game, which debuts via Humble Bundle, is a side-scrolling platformer with action-RPG elements. It lets you explore a fantasy world of dungeons filled with monsters and treasures.
Gameloft has some talented teams at its disposal. Its latest addition to the realistic racing series GT Racing, aptly named GT Racing 2: The Real Car Experience, is proof positive of that. Disregarding its monetary scheme for a second and GT Racing 2 is one of the most impressive mobile games currently available. The graphics, mechanics, level design and car selection are top notch. If this game came out on what has recently become the “old” consoles a few years ago at full price, it would be a worthy contender against the Project Gotham Racings, Forzas and Gran Turismos of the world. It wouldn’t necessarily best any of them, but it could stand shoulder to shoulder and say that it is a “worthy choice” standing next to the best games of the genre on any system.
Tiny Tower is a business simulation game from NimbleBit which partners with Mobage network to bring this 2011 iPhone Game of the Year in the Play Store. This Android game, which we named as one of the best Android simulation games on the market, allows players to manage a tiny tower, at first, and expand it eventually to become the tallest skyscraper, enticing virtual individuals called bitizens to move in and work.