Bounty Arms – Platforming That Could’ve Been On Console, But its Tablet-riffic
When given this game to preview (yes, it’s not out yet), I didn’t really know what to expect out of it; I hadn’t heard of one of the company’s behind this game (Open-Reset), nor had this title even been on my radar of games I had been anticipating. Open-Reset’s website doesn’t even have much on this title either, just some rendering they had done for the likes of Doom 3 and other various imagery and video. As a reviewer, there’s always a sense of fear when getting a new IP, especially when it wasn’t a buzzed game, as you’re never quite sure what you could be getting, though the other company behind this game, Kerosene, did give us the wonderful game, Bladeslinger. Boy, was I glad to discover 5 minutes in, I didn’t have much to worry about. While we were given a beta version of the game, we were told this is pretty close to what the final build will be. If the beta was this good, I’m stoked to see what the final game will bring us.
Bounty Arms is a sidescroller action game best utilized on Tegra powered devices, like the Google Nexus series. On my Nexus 7, the graphics on this game were stunning and amazingly rendered. In fact, I’d have to say out of any game I’ve played recently, the graphics in Bounty Arms were about as high definition, absolutely gorgeous as you’d expect to get on a TV playing any HD console. Not only do these graphics look great, but they improve upon game play drastically, as players won’t experience choppy images or problems playing the game whatsoever. This is great, considering these 3D renders are part of the gameplay, where your character can move in any one direction moving at any angle. Your character will also have to move around various platforms that move or don’t line up exactly. In seeing the trailer below, one can see the amazing 3D high definition graphics you can look forward to once Bounty Arms launches. Even my brother watching me play this game over my shoulder commented on how spectacular the game looked, commenting this is the kind of thing you’d expect to see on Xbox Arcade or Playstation Network, not on a mobile game.
I especially enjoyed the fighting and weapon aspects of Bounty Arms. As mentioned before, your character can move around in any direction you see fit. This is done via an on screen joystick. In previous reviews I’ve written before, I’ve often complained about on screen joysticks for a movement mechanic in games. However, I’m shocked and pleasantly surprised at how well the joystick works in this game. The joystick, along with the buttons used to jump and fire, are very responsive, operate how they should with a touch screen, and don’t leave you thinking how badly you wish you had a controller for this game. Sure, the joypad comes up anywhere you touch on the screen, but it doesn’t act wonky on how it does from so many other games. Maneuverability is key in this game too, as you’re going to have baddies attacking from all angles, while you are jumping up and down platforms and moving around various areas not in a side scrolling 2D environment, but rather in the 3D land; having stuff attacking you on the land and from the sky. Luckily, you can pop baddies melee style or from long range with your character’s hardcore looking guns.
The game alots you three different characters to choose from; Goober, a mutant looking absent minded character with a bazooka, Flux Helix, who looks like a space orbiting satellite made love to a sentry robot from the Fallout series, and Drake Mass, a man who gets his fashion tips and personality from Wolverine. Throughout various interactions from within the game, you learn these three characters are on a mission (not necessarily from God) to take out an ultimate boss, whom we can only assume is the Dark Helmet look alike on top of the load screens. Along the way, your three adventurers will encounter numerous bad guys, collectables, dialogue with each other (which is very reminiscent of the Star Fox character interaction) and all around in game awesomeness. Seriously, this game is such a blast. In terms of it’s feel, it’s like someone made a stripped down arcade version of Bulletstorm, without the weird whip thingy.
You will also collect coins of currency along the way along with rubies, health, shields, and other bonuses which allow your character to go into some Super Sayan type ultra mode, bashing on the various baddies and aiding their way to victory. Eventually, you will also unlock the ability to have “pets” which can be unlocked through their eggs in a level and aide you in the slaughter of opponents for a limited amount of time. Their abilities and powers can be upgrade through rubies or money found throughout the game.
Playing Bounty Arms, I asked myself how us mobile owners were so lucky to get a game that could’ve just as easily ended up on Xbox Live Arcade, PSN, or Steam. You really will have to search for quite a while to find a platformer in the Google Play store that will match the graphics, playability and intensity of Bounty Arms. When this game becomes available to the public, you’d be doing yourself a disservice not buying this game, especially if you’re one of those people longing for the console experience on your Android device. 3D graphics, great game mechanics and a touch of humor laced into a game that has a sense of purpose and drive will greet those who purchase this game. This title will surely greet Android gamers with a game that will restore their faith in owning their Google inspired devices. I wouldn’t be shocked if this game also found its way to the Ouya or any other Android console either. You’ll have a hard time believing it isn’t already on a home box system.